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  • Submission to Improve My Game Jam 39
  • Submission to Improve My Game Jam 41
  • Submission to Improve My Game Jam 42

Companhita

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Devlog

  • Improved clarity, slightly improved tutorial
    December 12, 2025 by OverBern
    Trying to make this actually possible for people to play, thanks for detailed feedback: Dragon's Isle and SergeantArcade Addressed some issues with the tutorial Stripes restricting the player’s opti... Continue reading
  • Alpha 3, IMG jam 42
    December 05, 2025 by OverBern
    Between jams: Added a mechanic for calling characters into the fight and for sending them away. It’s a bit more to teach, but it means the characters can be introduced more gradually. Added a new tu... Continue reading
  • Alpha 2, IMG jam 41
    October 03, 2025 by OverBern
    Better visuals of threats A major issue last time was the way threats (areas where a character can perform reactions) were shown. (The red lines show the boss's threat, the orange lines show the threa... Continue reading
  • Usability patch
    June 08, 2025 by OverBern
    Added some stuff to the guide. Images Explaining how to interpret cards and other actions A bunch of ideas I got for the UI as soon as I took a break. Threat areas (the orange lines) were both unpleas... Continue reading
  • Alpha 1, IMG jam 39
    June 06, 2025 by OverBern
    I’ve worked on what became Companhita on and off since I came up with the idea for Ludum Dare 2023. It's a role reversal of deckbuilder grid tactics games like Alina of the Arena and Fights in Tight... Continue reading
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