Companhita
Known issues:
Doesn't adequately explain that you need to have at least 2 characters deployed in order to Commit.
Blurb
An boss rush inversion of grid tactics card games. The boss plays cards, you command subordinates.
Do only what’s most important
Commands - the resource you spend to act on your turn - are shared by your whole side. You’ll almost never command all your characters in one turn, they’re doing their job by controlling space with reaction attacks.
Burn the candle at both ends
Save commands for use on later turns, even if it means making sacrifices this turn.
Rush your forces into position, then deal with reduced information on your next turn.
Blast half the stage with grapeshot, then have your bodyguard leave the battle for a few turns so she can reload.
Restrict, Bait, and Punish a clever, but short-sighted AI
What you do on your turn is mostly preparation for what your foe will do. Read their cards, think through what you would have done, then adjust the situation until they have no good options.
| Updated | 10 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | OverBern |
| Genre | Strategy |
| Made with | Godot |
| Tags | Female Protagonist, Godot, Isometric, LGBTQIA, renaissance, Singleplayer, Tactical RPG, Turn-Based Combat |
| Content | No generative AI was used |
Development log
- Tutorial and usability improvements10 days ago
- Alpha 4, IMG 4310 days ago
- Improved clarity, slightly improved tutorial97 days ago
- Alpha 3, IMG jam 42Dec 05, 2025
- Alpha 2, IMG jam 41Oct 03, 2025
- Usability patchJun 08, 2025
- Alpha 1, IMG jam 39Jun 06, 2025

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